Abilities that use ammo are now divided into two cooldowns: one cooldown to use the ability and one cooldown to refund ammo.Fire debuff damage now decays over time.For every 0.5 seconds of wall sliding or every time you touch a wall, you lose Dodge Meter.You no longer get a Double Jump after Wall Jumping.Wall sliding no longer resets your Air Specials and Air Evades.After spending 10 seconds wall sliding without touching the ground or starting to wall slide 11 times without touching the ground, you suffer Wall Fatigue.After spending 5 seconds wall sliding without touching the ground or starting to wall slide 6 times without touching the ground, you start to wall slide progressively faster.1 - 4 Player Local Play is now available!.Steven Universe: Ancient Sky Arena Map is now available to play!.Iron Giant has arrived! He is our very first Colossal-sized character!.
Open arena characters Patch#
Below are the full patch notes, but if you want to see all the character changes, check the link. Buffs and nerfs have been applied to basically all characters, readjusting their balancing in many ways. Some characters have had their Signature Perks removed and replaced with new ones, and several general Perks have been renamed or otherwise altered.įinally, there are lots of character tweaks.
Further to these kind of changes, Perks have had an overhaul too. A new wall fatigue effect means you can't abuse the slow wall slide anymore the fire effect's chip damage will now reduce over time and moves that use ammo now have two cooldowns - one for the ability and another for the ammo.
The below patch notes really get into the weeds with lots of interesting changes. Additionally, the Ancient Sky Arena map has been introduced, as has 1-4 player local play. Presumably this means other supersized brawlers will join in the future.
Open arena characters update#
Most importantly, this update adds Iron Giant as a playable fighter, called the "very first Colossal-sized character".
Ahead of the beta going live, developer Player First Games has released a meaty patch for the brawler, and it makes some sweeping changes and additions worth noting. The MultiVersus open beta test gets underway on 26th July, but those with early access can start playing today, 19th July.